“Scripted dialogue also known as “barks” in game dev has been the way NPCs utter dialogues in virtual worlds. Now with AI-powered characters, these characters can have a generated conversation based on environment cues, character backgrounds, or even prompted topics.
“Life is a game…pick your world skin 🎮✨ We’re only scratching the surface of video-to-video. Imagine seeing this in real-time through smart glasses!
“Now you can visualize the Wi-Fi signal via @GabRoXR #AI #ArtificialIntelligence #VR #VirtualReality #AugmentedReality cc: @pascal_bornet @pbalakrishnarao @ravikikan
[2410.16009v1] 3D-GANTex: 3D Face Reconstruction with StyleGAN3-based Multi-View Images and 3DDFA based Mesh Generation
“Novel view synthesis has long been a core challenge in 3D vision. But how much 3D inductive bias is truly needed? —Surprisingly, very little! Introducing “LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias”—a fully transformer-based approach that enables scalable,
“PixLED technology driven immersive screen brings more traffic to your premises. #cooltech #virtualtech #virtualart #management #3dart #pixleddisplay #pixled #citycenter #interiordesign #archtecture
“We’re testing two new features today: our image editor for uploaded images and image re-texturing for exploring materials, surfacing, and lighting. Everything works with all our advanced features, such as style references, character references, and personalized models
“As you probably know Tensor Parallelism is the least efficient part of 3D/4D parallelism techniques because its comms can’t normally overlap with compute. The @PyTorch team has recently implemented an experimental async-TP https://x.com/StasBekman/status/1850696223092850848





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